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rank º½ÀÇ¿äÁ¤·ç³ª 2017-04-13 (¸ñ) 22:44 Á¶È¸ : 588 Ãßõ : 0  

Players,

Ç÷¹ÀÌ¾î ¿©·¯ºÐ,

Before we move onto what has changed in this week's two patches, I want to briefly talk about the reports of cheating within our game. Before we moved to early access, our core focus was on adding all the needed systems into the game. Now that this is mostly complete, we are focused on optimizing performance, and increasing security to ensure everyone plays fair.

À̹ø ÁÖ¿¡ ÁøÇàµÈ µÎ °¡Áö ÆÐÄ¡³»¿ëÀ» º¸±â Àü¿¡, ÀúÈñ¿¡°Ô º¸°íµÈ ºÎÁ¤ÇàÀ§¿¡ ´ëÇÏ¿© ¸»¾¸µå¸®°íÀÚ ÇÕ´Ï´Ù. ¾ó¸® ¾×¼¼½º¸¦ ÁøÇàÇϱâ Àü, ÀúÈñ°¡ ÇÙ½ÉÀûÀ¸·Î ÃÊÁ¡À» µÐ °ÍÀº °ÔÀÓ ³»¿¡ ÇÊ¿äÇÑ ¸ðµç ½Ã½ºÅÛÀ» Ãß°¡ÇÏ´Â °ÍÀ̾ú½À´Ï´Ù. ÀÌÁ¦ ±× °úÁ¤ÀÌ °ÅÀÇ ³¡³µ°í, ÇöÀç ¼º´É ÃÖÀûÈ­¿Í º¸¾È Çâ»ó¿¡ ÁýÁßÇÏ°í ÀÖÀ¸¸ç µû¶ó¼­, ¸ðµç ºÐµéÀÌ °øÁ¤ÇÑ È¯°æ¿¡¼­ °ÔÀÓÀ» Áñ±â½Ç ¼ö ÀÖÀ» °ÍÀ¸·Î È®½ÅÇÕ´Ï´Ù.

 

This is not a simple task, as tackling cheaters is a constant battle, but we are confident that over the coming weeks and months we can implement new measures to make it harder to cheat in the game. This week alone we closed two major holes that allowed current cheats access to the game, and as we move further through Early Access we will continue to track down and further secure the game from those that don't want to play fair.

ºÎÁ¤ÇàÀ§ÀÚ Ã³´ÜÀÌ ³¡¾ø´Â ½Î¿òÀ̱⿡, ÀÌ°ÍÀº °áÄÚ °£´ÜÇÑ ÀÛ¾÷ÀÌ ¾Æ´Õ´Ï´Ù. ±×·¯³ª ÀúÈñ´Â ´Ù°¡¿À´Â ÁÖ¿Í ´Þ¿¡ °ÔÀÓ ³»¿¡¼­ ºÎÁ¤ÇàÀ§À» Çϱ⠴õ¿í ¾î·Æµµ·Ï ÇÏ´Â »õ·Î¿î Á¶Ä¡¸¦ ½ÇÇàÇÒ ¼ö ÀÖÀ» °ÍÀ¸·Î ÀÚºÎÇÕ´Ï´Ù. À̹ø ÁÖ¸¸Çصµ ÀúÈñ´Â Çö Ä¡Æ®ÇÁ·Î±×·¥(ÇÙ)ÀÌ °ÔÀÓ¿¡ Á¢¼ÓÇÏ´ø µÎ °³ÀÇ ÁÖ¿ä ÇêÁ¡À» ¸Þ¿ö¹ö·ÈÀ¸¸ç, ¾ó¸® ¾×¼¼½º·Î ¿Å°Ü¿ÔÀ¸´Ï¸¸Å­ ÀúÈñ´Â Á¤Á¤´ç´çÈ÷ ½Ç·Â²¯ °ÔÀÓÀ» ÇÒ »ý°¢ÀÌ ¾ø´Â ºÎ·ù·ÎºÎÅÍ °ÔÀÓÀ» º¸È£Çϱâ À§ÇÏ¿© Áö¼ÓÀûÀ¸·Î ÃßÀûÇÒ °ÍÀÔ´Ï´Ù.

 

As with all games, talk of cheating is discouraged and will be removed from our public facing community forums, not to try to hide it from players, but rather to ensure that those that cheat get no exposure to the public, which is something most of them desire! We hope you understand this point, and bear with us as we work to clean up the game.

¸ðµç °ÔÀÓÀ» ÅëƲ¾î, ºÎÁ¤ÇàÀ§¿¡ ´ëÇÑ À̾߱Ⱑ ³ª¿Ô´Ù´Â °ÍÀº ¾ÈŸ±î¿î °ÍÀÔ´Ï´Ù. ¸¹Àº ºÐµéÀÌ ¹Ù¶ó´Â´ë·Î ´õ ÀÌ»ó ¿©·¯ºÐµéÀÌ Ä¿¹Â´ÏƼ Æ÷·³¿¡¼­ º¼ ÀÏÀÌ ¾øµµ·Ï ÇÏ°ÚÀ¸¸ç, °¨Ãß·Á°í ÇÏÁöµµ ¾ÊÀ» °ÍÀÌ°í, ´ÜÁö ¿©·¯ºÐµé ¾Õ¿¡ ºÎÁ¤ÇàÀ§°¡ º¸ÀÌÁö ¾Êµµ·Ï ÇÒ °ÍÀÔ´Ï´Ù. ¿©·¯ºÐµéÀÌ ÀÌ Á¡À» ÀÌÇØÇØÁÖ±æ ¹Ù¶ó°í ÀÖÀ¸¸ç, Ŭ¸°ÇÑ °ÔÀÓÀ» À§ÇÏ¿© ÀúÈñ¿Í ÇÔ²² Àγ»ÇØÁÖ½Ã±æ ¹Ù¶ó°í ÀÖ½À´Ï´Ù.

 

Finally, in case you missed our announcement on Twitter, we have identified the cause of lag seen on the servers lately and are working on getting it resolved. This issue is not an easy fix, as it involves changes to the core engine code, and will take us some time to complete. We have no ETA on when this will be resolved just yet, so we ask for your patience while we fix the problem.¸¶Áö¸·À¸·Î, Æ®À§ÅÍ ¹ßÇ¥¸¦ ³õÄ¡½Å ºÐµéÀ» À§ÇÏ¿©, ÃÖ±Ù ¼­¹ö¿¡¼­ º¸¿©Áø ·ºÀÇ ¿øÀÎÀ» ±Ô¸íÇÏ¿´À¸¸ç, ÇØ°áÇϱâ À§ÇÏ¿© ÀÛ¾÷ ÁßÀÔ´Ï´Ù. ÀÌ ¹®Á¦´Â ÇÙ½É ¿£Áø Äڵ带 º¯°æÇؾßÇϸç, ½Ã°£ÀÌ °É¸®±â ¶§¹®¿¡ ½±°Ô °íÄ¥ ¼ö ¾ø½À´Ï´Ù. ÀÌ ¹®Á¦°¡ ÇØ°áµÇ±â±îÁö ¿¹»ó½Ã°£À» ¾Ë·Áµå¸®Áö ¸øÇϸç, ±×·¸±â ¶§¹®¿¡ ¿©·¯ºÐµé²² ÀÌ ¹®Á¦¸¦ ÇØ°áÇÒ ¶§±îÁö ±â´Ù·Á´Þ¶ó°í ¿äûÇÏ´Â °ÍÀÔ´Ï´Ù.

 

Now onto what we have updated. These patch notes cover both updates pushed during this week.

ÀÌÁ¦ ¾÷µ¥ÀÌÆ® ³»¿ªÀ¸·Î ³Ñ¾î°¡°Ú½À´Ï´Ù. ÀÌ ÆÐÄ¡³ëÆ®´Â À̹ø ÁÖ¿¡ ÁøÇàµÈ 2Â÷·ÊÀÇ ¾÷µ¥ÀÌÆ® ¸ðµÎ ¾ð±ÞÇÏ°í ÀÖ½À´Ï´Ù.

 

This patch will be deployed for both clients and servers Thursday, April 13, 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to complete.

ÀÌ ÆÐÄ¡´Â 4¿ù 13ÀÏ ¸ñ¿äÀÏ ¿ÀÀü 1½Ã(ÅÂÆò¾ç Ç¥ÁؽÃ, Çѱ¹±âÁØ 14ÀÏ ¹ã 5½Ã)¿¡ Àü ¼­¹ö¿¡ Àû¿ëµÉ ¿¹Á¤ÀÔ´Ï´Ù. ÆÐÄ¡ Àû¿ë¿¡´Â ½Ã°£ÀÌ ¼Ò¿äµÉ ¼ö ÀÖÀ¸¸ç, 1½Ã°£ Á¤µµ ¿¹»óµË´Ï´Ù.

 

Config Changes

ȯ°æ¼³Á¤ º¯°æ

  • Prevented adjusting the FOV by changing the game settings file (ini).
  • °ÔÀÓ ¼³Á¤ ÆÄÀÏÀ» Á¶Á¤ÇÏ¿© FOC(Field of View;½Ã¾ß¹üÀ§ - ¿ªÀÚÁÖ)¸¦ Á¶Á¤ÇÒ ¼ö ¾øµµ·Ï ÇÏ¿´½À´Ï´Ù.
  • Fixed configuration files (ini) so that it cannot be used to hide trees, grass, etc.
  • ȯ°æ¼³Á¤ ÆÄÀÏ(ini)¸¦ ¼öÁ¤ÇÏ¿© ´õ ÀÌ»ó ³ª¹«³ª Ç® µî¿¡ ¼ûÀ» ¼ö ¾øµµ·Ï ÇÏ¿´½À´Ï´Ù.
  • Prevented adjusting the FOV by changing the game settings file (ini).
  • °ÔÀÓ ¼³Á¤ ÆÄÀÏÀ» Á¶Á¤ÇÏ¿© FOC(Field of View;½Ã¾ß¹üÀ§ - ¿ªÀÚÁÖ)¸¦ Á¶Á¤ÇÒ ¼ö ¾øµµ·Ï ÇÏ¿´½À´Ï´Ù.
  • FOV will be adjustable from the settings menu in-game in a future update.
  • FOV´Â Â÷ÈÄ ¾÷µ¥ÀÌÆ®¿¡¼­ ÀΰÔÀÓ ¼³Á¤ ¸Þ´º¸¦ ÅëÇØ Á¶Á¤ÇÒ ¼ö ÀÖµµ·Ï ÇÒ °ÍÀÔ´Ï´Ù.

 

Sound

¼Ò¸®

  • Fixed an issue with door sounds playing at low volume
  • ³·Àº º¼·ý¿¡¼­ °ÔÀÓÀ» ÇÒ ¶§ ¹ß»ýÇÏ´Â ¹® ¼Ò¸® ¹®Á¦¸¦ ÇØ°áÇÏ¿´½À´Ï´Ù.
  • Adjusted volume of wind, rain, and footsteps
  • ¹Ù¶÷, ºøÁÙ±â, ±×¸®°í ¹ß°ÉÀ½ÀÇ º¼·ýÀ» Á¶Á¤ÇÏ¿´½À´Ï´Ù.
  • Improved the sounds for the buggy* ¹ö±âÀÇ ¼Ò¸®°¡ Çâ»óµÇ¾ú½À´Ï´Ù.
  • When in rainy weather, you will now sporadically hear thunder sounds
  • ºñ¿À´Â ³¯¾¾¿¡´Â, °£°£È÷ õµÕ¼Ò¸®¸¦ µéÀ» ¼ö ÀÖ½À´Ï´Ù.

Bug Fixes

¹ö±× ¼öÁ¤ 

  • Added more support for non-standard aspect ratios. The game will now display at the correct FOV on aspect ratios ranging from 4:3 to 21:9. Multi-monitor environments such as Eyefinity are not recommended at this time.
  • ºñÇ¥ÁØ Á¾È¾ºñ(È­¸éÀÇ °¡·Î/¼¼·Î ºñÀ² - ¿ªÀÚÁÖ)¸¦ Áö¿øÇÕ´Ï´Ù. ÀÌÁ¦ °ÔÀÓÀº ¿Ã¹Ù¸¥ FOV Á¾È¾ºñ¸¦ º¸¿©ÁÙ °ÍÀ̸ç, ¹üÀ§´Â 4:3¿¡¼­ 21:9ÀÔ´Ï´Ù. ÀÏ´Ü À̹ø¿¡´Â Eyefinity °°Àº ´ÙÁ߸ð´ÏÅÍ »ç¿ëÀ» ±ÇÀåµå¸®Áö ¾Ê½À´Ï´Ù.
  • Fixed an issue with the compass direction not displaying correctly
  • ¹æÀ§°¢ÀÌ ¿Ã¹Ù¸£°Ô º¸¿©ÁöÁö ¾Ê¾Ò´ø ¹®Á¦¸¦ ¼öÁ¤ÇÏ¿´½À´Ï´Ù.

- Ãâó :  https://tgd.kr/1164815
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rankXixi 2017-04-13 (¸ñ) 22:51
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